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Patch Notes

Patch 2 - 14th August 2025

New Weapon 
  • Golden Pistols (Unlocked when signing in/ registering ingame for the Society of Raiders. Golden Pistols can be found in Sunglasses Menu > Outfit. Not available in Angel of Darkness)

New Outfits Added!
  • Beta outfit (AOD)
  • X-Ray outfit (TR4 and 5)
  • Classic outfit (AoD)

Tomb Raider: The Last Revelation
Bug Fixes & Improvements
Stability
  • Fixed a softlock that could occur in New Game Plus if Lara gets on a specific wall before Von Croy reaches it.
  • Addressed low FPS issues on the NX platform across several levels.

Graphics & Visuals
Lighting & Textures:
  • Resolved issues with flickering black shadows and dark artifacts appearing on geometry in various levels, including The Lost Library and The Mastabas.
  • Corrected multiple instances of Z-fighting on textures throughout the game, including on stairs, fences, chairs, and elevator floors.
  • The room darkening effect is no longer missing in HD mode in the Hall of Demetrius.
  • The red hue in HD FMVs is no longer oversaturated.
  • Addressed issues where parts of the train car and environment were missing in HD mode.
VFX & Reflections:
  • Corrected an issue where lens flare VFX was visible in rooms without a skybox in Coastal Ruins.
  • Fixed issues where additional vegetation was disappearing based on camera angle in The Race for the Iris.
  • The underwater surface of the frozen pool is now correctly displayed as frozen in HD in the City of the Dead.
  • The skybox is now correctly visible through the hole in the ceiling in Angkor Wat and no longer visible through hieroglyph tiles in Underneath the Sphinx.
Character Models & Animations:
  • Fixed clipping issues with elements of Von Croy's outfit during movements.
  • The motorbike lens is no longer rendered over Lara's model when she stands close to it.
  • Corrected the HD mesh that didn't correspond to the SD mesh after a flipmap was triggered in Inside the Great Pyramid.
Environment:
  • The gate to the room with the Canopic jar no longer falls through the wall when opened in the Temple of Karnak.
  • Fixed a gap that was present between the trapdoor and room geometry in the Temple of Horus.
  • Destructible objects in HD mode now correctly match their SD counterparts in the Desert Railroad and Temple of Poseidon.
  • A loading screen that was missing parts of the environment has been fixed.
  • The Pharos, Temple of Isis level on the NX platform now correctly features fish.

Gameplay
Controls & Mechanics:
  • The Camera Target function in Modern Controls now works correctly after Lara uses switches and levers in The Tomb of Seth, Burial Chambers, Desert Railroad, and Temple of Karnak.
  • Corrected an issue where a swinging blade in Inside Menkaure's Pyramid was not dealing damage.
Audio:
  • The crossbow now has correct drawing and holstering sound effects.

Tomb Raider Chronicles
Bug Fixes & Improvements
Stability
  • Fixed an issue that caused the title to crash when loading saves from the Red Alert! level on PS4 and PS5.

Graphics & Visuals

Lighting & VFX:
  • Fixed flickering lights in the Swampy and Monk cutscenes.
  • The lighting VFX from the Extreme Depth Suit no longer flickers in Deepsea Dive.
  • Resolved an issue where the signal light from the claw would go through the environment in The Base.
Character Models & Animations:
  • Lara's hair will no longer clip with the Deep Dive outfit when changing outfits in Photo Mode.
  • A gap in young Lara's head is no longer visible during the cutscene at the beginning of the Old Mill level.
  • Lara is no longer rendered over the water surface in the cutscene at the end of Deepsea Dive.
Textures & Geometry:
  • Fixed Z-fighting in the Sinking Submarine level.
  • The skybox is no longer visible through geometry in Trajan's Markets.
  • Resolved an issue where destructible objects in HD mode were different from those in SD mode in Escape with the Iris.
  • Larson's dynamic shadow no longer duplicates on the geometry below him in The Streets of Rome.
  • Computer screen textures for the disabled Metal Detector and X-ray now correctly show that they are inactive.

Gameplay

Inventory & Items:
  • Lara can no longer get two Teleporter Disks by crouching and pressing the action button next to the case in Escape with the Iris.
  • Corrected the name of the Desert Eagle to "Revolver" in Photo Mode.
  • The headset models now match between the inventory and gameplay.
  • The HK gun is now correctly displayed when Lara goes through the X-Ray on Escape with the Iris in HD mode.
General:
  • The defeated claw operator will no longer respawn after being triggered a second time in The Base.
  • Lara's health bar no longer flickers when she enters gas chambers in Red Alert!
  • The Camera Target function in Modern Controls now works correctly when using the Monitor Screen in Escape with the Iris.


Tomb Raider: The Angel of Darkness
Bug Fixes & Improvements
Stability:
  • Addressed multiple issues that caused the game to crash, including:
  • Crashes that could occur after a cutscene in Galleries Under Siege.
  • Crashes that could happen when exiting the game from The Vault of Trophies.
  • Fixed crashes that occurred when Lara was killed by Cabal Commandos in Galleries Under Siege while in HD mode.
  • Resolved a crash that could happen after changing outfits in Photo Mode during a boss fight in Eckhardt's Lab.
  • Fixed various one-time crashes that could occur during level transitions, such as from PRAGUE4 to PRAGUE4A and between zones in The Sanitarium and Louvre Galleries.
  • Addressed a soft lock that could occur after entering and exiting an elevator in the Derelict Apartment Block.
  • Fixed a soft lock that could happen if Karel killed Lara while she was falling in Eckhardt's Lab.

Graphics & Visuals
Photo Mode:
  • The Photo Mode selector is no longer hidden after switching between tabs.
  • Boran X will no longer disappear from Kurtis' holster after entering Photo Mode with Chirugai drawn.
Reflections & Textures:
  • Addressed an issue where planar reflections were missing on shipping builds.
  • Water textures are no longer broken in Neptune's Hall.
  • Floor textures in Aquatic Research Area are no longer broken in HD mode.
  • Addressed issues with textures disappearing based on camera angle in various levels, including Parisian Back Streets and The Hall Of Seasons.
  • The water surface will no longer disappear when the camera angle changes, both above and below the water.
  • Fixed a noticeable change in the water surface in the Aqua Research Area.
Character Models & Animations:
  • Resolved several issues with Lara's braid and hair strands, which were distorted or stretching, especially with the Beta outfit.
  • Fixed gaps in Lara's Beta outfit.
  • Addressed clipping issues with Lara's jacket in the Beta TR6 outfit, Karel's coat, and a doctor's lab coat.
  • Lara will no longer get stuck in a free-fall position after jumping on barrels in The Strahov Fortress.
  • Fixed an issue where Lara could fall through the hatch in The Monstrum Crimescene.
  • Character models will no longer have visible seams in cutscenes, including Marten Gunderson, Pieter Van Eckhardt, Luddick the journalist, and Joachim Karel.
  • Sleeper Nephilim's HD model position is now correct, and the bands are no longer missing.
  • Cleaner's guns no longer clip with their holsters.
  • The muzzle flash is now correctly aligned with the Cabal Commando's gun.
  • Fixed an issue where SD models of dead Strahov soldiers were displayed in HD mode.
  • The Boxer model in St. Aicard's Church is no longer distorted.
  • Fixed an issue where Lara could remain in the air after a specific save load on Eckhardt's Lab.
  • Addressed an issue where Lara could get stuck in geometry while climbing walls in The Strahov Fortress.
  • Lara will no longer draw a weapon after skipping cinematics.

Audio & Sound
General Audio:
  • Resolved an issue where ambient SFX sometimes wouldn't play.
  • Fixed a bug where the sound of rain could disappear after saving and reloading.
  • Addressed several missing sound effects in cutscenes and other in-game events.
  • Pushing/pulling objects SFX are no longer looped.
Localization & Voice-Overs:
  • Some voice-overs that were missing on the Steam build have been restored.
  • Fixed issues where various voice-overs and voicelines were too quiet, particularly in the Brazilian Portuguese localization.
  • English audio is now played in cutscenes with restored lines, even if localizations are without VO.
  • A specific voiceline from Dr. Muller no longer plays at high speed in the Brazilian Portuguese localization.
Lip Sync:
  • Lip sync is now working for Lara's Beta Outfit.

UI & UX
Controls:
  • The highlight position in the Controls menu will now reset to "Restore Defaults" after reopening the menu.
Healthbar & HUD:
  • Fixed an issue where the Healthbar wasn't showing when Lara's breathing was decreasing with the "Auto" setting.
  • Resolved an issue where several icons were missing when the Healthbar setting was "Auto."
  • The Healthbar, Auto, and Always On inscriptions are now translated to all supported languages.
  • Damage dealt to Brother Obscura is now initially displayed on his health bar in NG+.
  • The 'Use' button no longer overlaps the frame in the Inventory's Health/Items page in Russian localization.
  • The equip button is now highlighted by default in the Combine menu.
Other UI:
  • Fixed button prompts that weren't centered to their naming in Options.
  • Action indicator is no longer displayed near a specific lever on the level The Serpent Rouge on Pierre's route.

Gameplay
General:
  • Kurtis no longer performs extra actions after defeating Boaz in phase 1.
  • The incubation tanks now correctly save their condition after loading a save.
  • The passports on the shop counter no longer look too dark.
  • Turrets no longer start firing when Lara jumps in The Strahov Fortress.
  • Exploded gas cylinders no longer reappear after loading a save in The Sanitarium.
Level Specific:
  • Louvre Guard's AI will no longer be disrupted in Louvre Galleries.
  • The second part of the sewerage is now properly loaded in The Monstrum Crimescene.
  • Lara can now climb the pipe a second time without having to return to the ground.
  • Lara can no longer hang in the air without grabbing anything in Wrath Of The Beast.
  • The camera no longer goes beyond the level's geometry if Lara is too close to the ceiling in The Vault of Trophies.
Statistics:
  • Statistics are no longer reset after returning to The Archaeological Dig.
  • Pickup statistics are now correctly divided for Pierre's and Bernard's ways in Café Metro.

Patch 1 - 18th April 2025

General
  • New Outfits Unlocked – Dive into Photo Mode with iconic looks from Lara Croft’s past adventures. Unlock them via the Outfit Selector in Tomb Raider IV and V.
  • Photo Mode Upgrades – Now includes an Animate option, sunglasses, and facial animations in classic graphics mode.
  • Graphics Settings Expanded – New Brightness and Retro Filter options have been added to customize your visuals.
  • Flyby Camera Maker Tweaks – You can now adjust individual cameras when setting up cinematic shots.
  • Menu Font Adjustments – TR4 and TR5's HD fonts have been resized for better consistency with the classic visuals.
  • Texture Fixes & Enhancements – Cleaned up textures and improved texture blending to reduce visible seams.
  • Lighting Fixes – Flares now properly illuminate the environment.
  • Animation Corrections – Lara no longer animates while unconscious or dead.
  • Camera Updates – Fixed cameras have been removed for Modern Controls, giving players a smoother experience.
  • Control Refinements – Improved interaction with jump switches, rope grabbing, and torch handling—especially with Modern Controls.
  • Ceiling Camera Fixes – Modern Controls camera now behaves more predictably near low ceilings.
  • Music Behavior Updates – Music now pauses when you open the inventory, and secret music tracks now layer over ambient sounds instead of interrupting them.
  • Retractable Trap Enhancements – Items like spikes now animate properly instead of scaling.
  • Fall Reactions – Lara now reacts with appropriate facial expressions when falling from great heights.
  • Inventory Frame Rate Fix – Inventory now runs at a smooth 60fps.
  • Localization – Various text and translation fixes across multiple languages.

Tomb Raider: The Last Revelation
  • Visual Touch-Ups – Enhanced lighting, effects, and general visual fidelity across all levels.
  • HD Loading Screens – Brand new HD loading screens added for a more immersive transition.
  • Lens Flare – A classic cinematic touch is now back in TR4.
  • Vehicle Controls – Jeep and bike controls have been smoothed out for a better driving experience.
  • Geometry Fixes – Filled in gaps in the Tomb of Seth and removed a floating door in Desert Railroad.
  • Character Consistency – Aziza's HD face model now matches between gameplay and cutscenes.
  • Environmental Accuracy – Arabic signage in Cairo has been corrected for authenticity.
  • Music Fixes – The Temple of Horus level now plays the correct ambient music.

Tomb Raider Chronicles
  • Sky & Lighting Enhancements – Updated HD skyboxes and added lightning effects for atmosphere.
  • Model Updates – Winged griffins and white brick textures have been revised to better match the original game and real-life references.
  • Boss Fight Visuals – Missing hole textures during the hydra battle have been restored.
  • Environment Fixes – Corrected visual inconsistencies with doors, grates, and overly bright lighting.
  • Water Effects – Resolved z-fighting on blood in the Sinking Submarine level.
  • HD Object Revisions – Treasure, vending machines, and other set dressing have been updated to match classic aesthetics.
  • Logo Fixes – Mirrored VCI logos have been corrected.
  • Level Design Tweaks – Corridor illusions replaced with actual hallways, and metal rods restored to match the original look.

Tomb Raider: The Angel of Darkness
  • New HD Assets – Additional characters and inventory items now feature high-definition models.
  • Hair Physics – Lara and Kurtis now sport flowing locks with dynamic hair physics.
  • Texture Upgrades – Restored original texture detail and tone while improving HD fidelity.
  • Water Improvements – Visual updates make water more realistic and fluid.
  • Performance Boosts – Faster loading and smoother gameplay across all platforms.
  • PS5 Stability – Crashes when playing the PS4 version on PS5 have been resolved.
  • Classic Controls Return – An option for the original 2003 console controls has been added.
  • Story Detail Fixes – Corrected misspellings (like Vasiley's address) and environmental inconsistencies (like signage and texture gaps).
  • Model Consistency – Corrected visual bugs including mismatched textures, incorrect lighting, and missing transparency in key scenes.
  • Environmental Interactions Expanded – Radios now play news segments, and you can practice hand-to-hand combat with a new tutorial in the Parisian Ghetto.
  • Camera Control Upgrades – Fixed camera views can now be cancelled with the “Reset Camera” button when using Modern Controls.
  • Achievement Fixes – The “Parkour” achievement now unlocks as intended.
  • Combat & Movement Fixes – Addressed animation glitches, stuck enemies, and fixed various bugs related to dual pistols, ragdoll physics, and player movement.
  • Audio Bug Fixes – Resolved issues with missing or looping sound effects and adjusted volume levels after reloads.
  • Gameplay Logic Fixes – Keypad sounds now play, puzzle sequences no longer break animations, and stats track correctly.
  • Outfit & Animation Fixes – Switching outfits no longer affects Lara’s eye animations in cutscenes.
  • Enemy Behavior Fixes – Cleaned up animation bugs for the Cleaner, Boaz, and Kurtis.
  • Camera & FOV Tweaks – Adjusted field of view to better match the original experience, especially with Tank Controls.
  • Visual Bug Fixes – Resolved issues with incorrect camera roll, respawning items, broken geometry, and lighting inconsistencies.
  • Chirugai Updates – Fixed several bugs affecting audio, visuals, and gameplay while using the Chirugai.

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Circa 2020


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  • OTHER GAMES
    • EXPANSIONS >
      • TR1: UNFINISHED BUSINESS
      • TR2: GOLDEN MASK
      • TR3: THE LOST ARTEFACT
      • TOMB RAIDER THE TIMES EXCLUSIVE
    • HANDHELDS >
      • TOMB RAIDER (GBC)
      • TOMB RAIDER CURSE OF THE SWORD (GBC)
      • TOMB RAIDER THE PROPHECY
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      • LARA CROFT GO
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      • LARA CROFT AND THE GUARDIAN OF LIGHT
      • LARA CROFT AND THE TEMPLE OF OSIRIS
    • TABLETOP RPG GAMES >
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      • LARA CROFTS TOMB RAIDERS
      • TOMB RAIDER THE CRYPT OF CHRONOS
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    • REMASTERED GAMES >
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  • MOVIES/TV
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    • TOMB RAIDER: THE CRADLE OF LIFE
    • TOMB RAIDER (2018)
    • TOMB RAIDER REVISIONED
    • TOMB RAIDER LEGEND OF LARA CROFT
    • PRIME TOMB RAIDER LIVE ACTION
  • BOOKS/COMICS
    • BOOKS
    • COMICS
  • LARA CROFT
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    • LARA'S HOME
    • INTERVIEWS WITH LARA
  • MERCHANDISE
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    • PRESS DOCUMENTS
    • LARA C DEVELOPMENT
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    • OFFICIAL STORES
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    • CANCELLED MEDIA >
      • TOMB RAIDER 4 GOLD
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      • TOMB RAIDER 10TH ANNIVERSARY EDITION
      • RAIDERS
      • CROFT ACADEMY
      • LARA CROFT REFLECTIONS
      • CANCELLED TOMB RAIDER 4 MOVIE
      • TOMB RAIDER SHADOWS OF TRUTH RPG
    • SPONSORS
    • FRANCHISE ANNIVERSARIES >
      • 10TH ANNIVERSARY
      • 15TH ANNIVERSARY
      • 20TH ANNIVERSARY
      • 25TH ANNIVERSARY
      • 30TH ANNIVERSARY
    • MISCELLANEOUS >
      • MISC ARTICLES
      • MISC DOWNLOADS
      • MISC LOGOS
      • MISC PROMOTIONAL
      • MISC VIDEOS
      • MISC WEB ART
  • TOMB RAIDER HISTORY
    • TIMELINE
    • TR UNIVERSE TIMELINE
    • CORE DESIGN HISTORY
    • CORE DESIGN PRESS DOCUMENTS
    • CORE DESIGN TEAM PICTURES
    • CRYSTAL DYNAMICS TEAM PICTURES
    • CAMEOS
    • CROSSOVERS
    • TIDBITS
  • FUN
    • TR AT VALENTINES
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