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Downloads
History of the Level Editor
Tomb Raider Level Editor Engines
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​Glossary
​Level Editor Manual
Vertical Divider

TRLE Glossary

Please note that this isn't a full and comprehensive list of words, just a compilation of those that we can think of. We'll try to add to it whenever we can.
Building Workflow
This is not the definitive way of doing things; every builder is different, but this is just a basic example for beginners to help understand some of the terminology used and where it might be seen.
PRE-BUILD ~ Ongoing
Start gathering and building texture sets, WADs containing objects, animations, sounds. Also a good idea to map out levels with good old fashioned pen and paper.
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PLAYTEST
Needs no explanation. If all goes well, you can play your level. You may also need to go back to pre-build stage to create more objects or get new textures. Hopefully all has gone well and you are able to release your level to the world!
Picture
Picture
BUILDING STAGE
Using the room editing software to start building maps, adding in geometry, textures to surfaces, lighting and objects to create levels.
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OUTPUT
​A small stage but vital if you want to play your level.

Pre-Build
.TGA - The format that your texture set has to be in for it to be recognised by the Room Editor and NGLE editor.
.WAD - The file format of your collection of objects, also known as WAD.
.WAS - A list of animations and objects in the .WAD.
​.Obj - The file format used by builders who create their own objects. This can be imported into Strpix for texturing.
Map - A term used to describe your created project in the editor. 
Building Stage
Editor - Also known as level editor or Roomedit. The software used to build and design your worlds
Script - A file containing the level name, puzzle and item names, level load screen camera coordinates and a lot more. 
​Strings - The file which contains the names of everything needed for the script to load. For example, you put in your script that your level is called 'Temple of Karnak', you would need to put this name into the Strings file.
OCB - Conditions that are set to an object in the Editor.  Stands for Object Code Bit.
Trigger - A way to trigger an action. You set a Trigger on a tile to spawn an enemy, light a fire or animate a boulder.
Flipmap - An action that changes an entire room. Has to be triggered.  Geometry can be changed. Eg. Lara is in a room, but she presses a detonator. A flipmap would 'flip' the room to the room that you created, showing destruction.
​Room - Just that. A room built in the editor. Multiple rooms connected together via doors or corridors (or sometimes neither), make up a map.
Output
​Output - An important step done by a convertor tool to create a playable .exe. It uses the .prj, .WAS file, the script and strings files, to create a .tom, which in turn is converted into the playable .exe.
​Engine - The software that runs the created .exe. It

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Virtual Lara ~ Official Tomb Raider Fansite
Circa 2020


Tomb Raider © Crystal Dynamics group of companies. TOMB RAIDER, LARA CROFT, and
CRYSTAL DYNAMICS are trademarks of the Crystal Dynamics group of companies. 
  • News
  • Main Games
    • TOMB RAIDER 1
    • TOMB RAIDER 2
    • TOMB RAIDER 3
    • TOMB RAIDER: THE LAST REVELATION
    • TOMB RAIDER CHRONICLES
    • TOMB RAIDER: THE ANGEL OF DARKNESS
    • TOMB RAIDER LEGEND
    • TOMB RAIDER ANNIVERSARY
    • TOMB RAIDER UNDERWORLD
    • TOMB RAIDER (2013)
    • RISE OF THE TOMB RAIDER
    • SHADOW OF THE TOMB RAIDER
    • TOMB RAIDER 12
  • OTHER GAMES
    • EXPANSIONS >
      • TR1: UNFINISHED BUSINESS
      • TR2: GOLDEN MASK
      • TR3: THE LOST ARTEFACT
      • TOMB RAIDER THE TIMES EXCLUSIVE
    • HANDHELDS >
      • TOMB RAIDER (GBC)
      • TOMB RAIDER CURSE OF THE SWORD (GBC)
      • TOMB RAIDER THE PROPHECY
    • TOMB RAIDER MOBILE GAMES
    • iOS/ANDROID >
      • LARA CROFT RELIC RUN
      • LARA CROFT GO
      • TOMB RAIDER RELOADED
    • SPIN-OFF GAMES >
      • LARA CROFT AND THE GUARDIAN OF LIGHT
      • LARA CROFT AND THE TEMPLE OF OSIRIS
    • TABLETOP RPG GAMES >
      • TOMB RAIDER TRADING CARD GAME
      • LARA CROFTS TOMB RAIDERS
      • TOMB RAIDER SHADOWS OF TRUTH RPG
      • TOMB RAIDER THE CRYPT OF CHRONOS
    • TOMB RAIDER TV GAMES
    • TOMB RAIDER CASINO GAMES
    • REMASTERED GAMES >
      • TOMB RAIDER 1-3 REMASTERED
      • TOMB RAIDER 4-6 REMASTERED
  • MOVIES/TV
    • LARA CROFT TOMB RAIDER
    • TOMB RAIDER: THE CRADLE OF LIFE
    • TOMB RAIDER (2018)
    • TOMB RAIDER REVISIONED
    • NETFLIX TOMB RAIDER
    • PRIME TOMB RAIDER LIVE ACTION
  • BOOKS/COMICS
    • BOOKS
    • COMICS
  • LARA CROFT
    • BIOGRAPHIES
    • LIVE MODELS
    • LARA'S HOME
    • INTERVIEWS WITH LARA
  • MERCHANDISE
    • MERCHANDISE OVERVIEW
    • PRESS DOCUMENTS
    • LARA C DEVELOPMENT
    • PROTOTYPES
    • OFFICIAL STORES
    • MERCH STORE GALLERIES
  • TRLE
    • TRLE OVERVIEW
    • TRLE DOWNLOADS
    • TRLE HISTORY
    • TRLE ENGINES
    • TRLE CHALLENGES
    • TRLE GLOSSARY
  • FRANCHISE
    • SERIES OVERVIEW
    • THE TOMB RAIDER SUITE
    • TOMB RAIDER THE LIVE EXPERIENCE
    • CANCELLED MEDIA >
      • TOMB RAIDER 4 GOLD
      • TOMB RAIDER THE SECRET OF SHANGRI-LA
      • TOMB RAIDER 10TH ANNIVERSARY EDITION
      • RAIDERS
      • CROFT ACADEMY
      • LARA CROFT REFLECTIONS
      • CANCELLED TOMB RAIDER 4 MOVIE
    • SPONSORS
    • FRANCHISE ANNIVERSARIES
  • TOMB RAIDER HISTORY
    • TIMELINE
    • TR UNIVERSE TIMELINE
    • CORE DESIGN HISTORY
    • CORE DESIGN PRESS DOCUMENTS
    • CORE DESIGN TEAM PICTURES
    • CRYSTAL DYNAMICS TEAM PICTURES
    • CAMEOS
    • CROSSOVERS
    • TIDBITS
  • FUN
    • TR AT VALENTINES
    • TR AT CHRISTMAS
    • FUN AND MINI GAMES
    • TR WEBSITES REVISITED PORTAL
    • CALENDAR
  • Links