Adrian Smith, Operations Director at Core, recently interviewed with Game Spot. See what he has to say about Tomb Raider: The Last Revelation.
HOW FAR ARE YOU INTO TOMB RAIDER: THE LAST REVELATION?
Development started in the middle of 98 whilst work was in progress for Tomb Raider III.
ON WHICH PLATFORMS WILL THE LAST REVELATION BE APPEARING?
PlayStation and PC
SO WHAT'S THE PLOT THIS TIME?
We've made the basis of the story a lot simpler this time around - the player is given a very clear objective from the outset. The plot will twist and turn as Lara progresses, but the ultimate goal always remains in sight.
Very basically, Lara inadvertently releases something rather nasty whilst breaking into an ancient tomb... and of course she's the only one who can put things right. The path of true adventure never runs smooth so Lara will have various tasks to complete before she's able to face a final confrontation.
The story is set entirely in Egypt. Last Revelation is not about covering vast distances - it's a very continuous experience where the storyline unfolds throughout via seamless cuts and FMVs. These may be triggered at any time during gameplay, rather than just between specific locations.
As you can imagine, the scope for locations,
architecture, atmosphere, puzzles, enemies etc. is tremendous!