The hand-over-hand shimmy now goes around corners which also opens up new possibilities. In the past it was obvious where this move would be used - but now Lara can shimmy round corners we have new ways to move her around the map.
We also have door open and door close (with hands), shoulder barge doors, kick down doors etc. Plus new moves with crowbars and other objects, searching bodies, grabbing levers concealed within small holes... the list goes on.
Some of the existing moves have been improved to make animations more fluid - and more practical for the player's control over Lara.
WHAT IS THE MAIN GOAL OF THE NEW INVENTORY INTERFACE? HOW COMPLEX WILL THE NEW PUZZLES BE?
Main goal is to make life easier for Lara and more interesting for the player. Objects can be collected and combined e.g. torch plus batteries for looking into dark corners, torch plus batteries plus gun for shooting into dark areas. Pieces of maps can be collected and once Lara has them all she'll not only have a full overview of the location, but may be able to access additional secret areas. The binoculars will be used for viewing remote areas and collection information for inscriptions etc that would be too distant to read with the naked eye. Once viewed, this info will appear in the diary - as if Lara has written it herself. The diary's integral to the inventory and will have several uses.
Puzzles won't be so tricky that they become too frustrating - as I said earlier, the player will have all the info required to solve the puzzles within easy reach, it's just a case of working them out! We've looked back at the original game but the majority of puzzles are all-new.
WHAT KINDS OF VEHICLES (IF ANY) WILL LARA GET TO PUTTER AROUND IN?
At the moment we have a jeep and a motorbike with sidecar!