Development Shots
The following images came from Shay Casey on Behance. These are designs for the user interface.
Jason Lacroix, Senior Rendering Engineer at Crystal Dynamics - At GDC 2013
To read some information from the presentation he gave about DX11 and Tress FX, see here.
To read some information from the presentation he gave about DX11 and Tress FX, see here.
Jason Lacroix, Senior Rendering Engineer at Crystal Dynamics - At GDC 2013
Casting a New Light on a Familiar Face Light-Based Rendering in Tomb Raider. To read more, see here.
Casting a New Light on a Familiar Face Light-Based Rendering in Tomb Raider. To read more, see here.
Brian Horton invited model Erin Johnson to pose for various cover designs, which in turn helped him create realistic shading and shadows on the final artwork.






























































































