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Weapons and Ammo

Lara has a variety of weapons that can help her in her adventures although all but her dual pistols have to be found by playing/replaying chapters or collected via daily challenges. Each weapon has a rarity level, starting with common and can be upgraded up to legendary, however upgrading weapons can be a grind; players can craft in this game, merging three of the same weapon and same rarity to create a rarer weapon. For example, the player can merge three common shotguns to make an uncommon shotgun, but in order to get a rare shotgun, they will need to craft a further two uncommon shotguns (that's a further six common shotguns needed!) Excess weapons can be dismantled, often giving players x1000 coins and x4 Weapon Manuals.

All weapons share the same base stat of Attack, however once a weapon reaches Rare, they gain an additional ability; these can be seen listed under the individual weapon. Ammo on the other hand have different stats but will also gain a new ability when they become Rare.
RARITY
MAX LEVEL
ATTACK
INCREASE DAMAGE BY
Common
20
+50
N/A
Uncommon
30
+100
N/A
Rare
40
+175
+5.0%
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Assault Rifle
A rapid-fire weapon with heavy recoil.
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Chakram
An ancient weapon that returns to you after hitting.
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Dual Pistols
Lara's signature dual pistols that hit hard and with style.
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Dual SMGs
​A flexible pair of weapons that fire in two directions.
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Gold Pistols
Punishing knocking shots!
A gold edition of Lara's signature dual pistols that hit hard and with style.

Awarded early for those who pre-registered the game before it released on 14th February 2023 but was later made available for everyone. Additional Gold Pistols were awarded through the 'Stockpile Surplus' event, allowing players to finally craft a Rare Gold Pistols.
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Shotgun
Heavy Shotgun with a three-bullet spread.

Projectile Count +3
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Spear
A very heavy weapon that knocks back enemies.
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Staff
A mythical weapon that has great aim.
Event Based Weapons
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Snowball
Strong attacks and knockback. Increase freeze effects of ice abilities (+10%).

​Awarded via the Winter Adventure Event (March 2023)
Ammo
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Anti-Air Ammo
​Ammunition effective against flying enemies.
​
Common - Extra Damage vs Flier: +30
Uncommon - Extra Damage vs Flier: +60
Rare - Extra Damage vs Flier: +?   Attack Speed: +5.0%
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Armor Piercing Ammo
​Ammunition effective against bosses.

Common - Extra Damage vs Boss: +30
Uncommon - Extra Damage vs Boss: +60
Rare - ​
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Anti-Ground Ammo
Ammunition effective against grounded enemies.
​
Common - Extra Damage vs Ground: +30
Uncommon - Extra Damage vs Ground: +60
Rare - Extra Damage vs Ground: +100 | Increase HP by 5%
Epic - Extra Damage vs Ground: +175 | Increase HP by 5% | Crit Damage: +15.0%
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Hollow Point Ammo
​Ammunition effective against melee enemies.

​Common - Extra Damage vs Melee: +30
Uncommon - Extra Damage vs Melee: +60
Rare - Extra Damage vs Melee: +100 | Crit Chance: +10.0%
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Long Range Ammo
Ammunition effective against ranged enemies.

​Common - Extra Damage vs Ranged +30
Uncommon - Extra Damage vs Ranged +60
Rare - Extra Damage vs Ranged +100 | Dodge Chance: +3.0%
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Round Nose Ammo
Balanced ammunition for all encounters.

​Common - Extra Damage vs All Mobs: +15
Uncommon - Extra Damage vs All Mobs: +30
Rare - Extra Damage vs All Mobs: +50 | Crit Damage: +15.0%
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Steel Core Ammo
Ammunition effective against enemies above 75% HP.

​Common - Extra Damage vs High HP +30
Uncommon - Extra Damage vs High HP +60
Rare - Extra Damage vs High HP +100 | Ultimate Damage: +25.0%
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Tracer Ammo
Ammunition effective against enemies below 30% HP.

​Common - Extra Damage vs Low HP +30
Uncommon - Extra Damage vs Low HP +60
Rare - Extra Damage vs Low HP +100 | Damage over Time: 10.0%

Virtual Lara ~ Official Tomb Raider Fansite
Circa 2020


TOMB RAIDER and LARA CROFT are trademarks of CDE Entertainment
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